ZeldaCollection

Hyrule Warriors: Age of Calamity Walkthrough

In Hyrule Warriors: Age of Calamity you accompany Link, Zelda and the Champions through seven chapters with 20 main battles. This solution describes the base game for Nintendo Switch, from attacking the Hyrule Field to the The Future of Hyrule. The expansion pass’s additional memories and battles are quests in their own right.

The first two missions introduce weapons, Sheikah Runes and switching between allies. You can then visit the four Champions in different orders. Give free figures marching orders to the next objective during your own battles. If you switch to them later, you save long distances and can help threatened allies more quickly.

Large enemies show a rune symbol before certain attacks. The appropriate module interrupts their attack and often opens the Weak-Point Gauge. Use these windows specifically and save strong attacks for a phase in which they actually hit. The game page for Age of Calamity explains the differences to the original Hyrule Warriors and the scope of the expansion pass.

The guide to weapons, seals and the Blacksmith will help you before difficult missions. For additional fighters you will find the unlocks for all 18 characters of the basic game. The Locations of all 134 hidden Koroks lead you directly to the collection routes of the main battles and the twelve additional hiding places from challenges. After the finale, the instructions for will accompany you through all 50 Terrako Components through the necessary material deliveries, follow-up tasks and battles up to the repair.

With the expansion pass, the research route takes you through the Royal Ancient Lab to Link’s Flail, Zelda’s Master Cycle and the Battle-Tested Guardian. It also explains the report types as well as additional weapon slots and forging functions. For Sooga’s unlock, a separate route takes you through the retreat of the Yiga Clan and the rescue of all allies.