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Freeing Korok Forest and The Road Home, Besieged

The Freeing Korok Forest begins with Vah Medoh. Switch between ground and air target views. Destroy the marked positions and intercept the flying enemies with their explosive barrels before the charge reaches you. A simple search on the ground ignores this danger. At the end, the missing targets will be marked more clearly on the map.

Accompany Hestu

through the forest

On the ground, Hestu takes you through the blocked forest paths. If he stays behind, seek him out and defeat the enemies near him. He only opens the other entrances when he reaches them. At the Hinox battle zone you attack the Bone Hinox. Use the module windows that appear; If his eye falls out, you treat it before he picks it up again.

After the fight, the mud of hatred blocks further paths. The four mirages of the Champions are at separate markers. Divide the characters along these paths. With each mirage defeated, part of the blockage disappears. Only when all four have been dealt with does the path lead deeper into the forest.

10 Koroks: Freeing Korok Forest

Safe Hestu on the detours. You complete the northernmost discovery during the four mirages before the last mud blockage falls and the group moves on to Master Sword.

Korok 1: Crates in the starting camp. Break the wooden crates to the left of your starting position. One of them hides the first Korok.

Korok 2: Flower by the torch. From the start, head towards the first blocked passage. A flower grows to the right of the torch and the camp tent. Examine them as Hestu opens the path.

Korok 3: Wind turbine near the fountain. Not far from the same starting area there is a fountain in the grass on the left. Examine the small wind turbine next to it before following Hestu through the opened path.

Korok 4: Wind turbine at the western gate. Follow the western forest paths north to the closed wooden gate. There is a wind turbine to the left; You don’t have to open the gate itself for this find.

Korok 5: Flower in the southeast branch. On the eastern route near Fire Pyromagus, a short path branches off to the south. Go to the end and examine the yellow flower.

Korok 6: Wind turbine at the eastern gate. Continue following the same eastern path until you reach the closed gate. The wind turbine is right in front of it on the side of the road.

Korok 7: Target in the very southeast. From the eastern gate a path leads south into a dead end. Hit the Krog target floating there; with Stasis you can pause it to aim.

Korok 8: Flower in front of the central battle zone. Before the turn into the area with the Bone Hinox, go straight to the tent and the rubble at the edge. Examine the flower hidden there.

Korok 9: Flower behind the Bone Hinox. After the victory, Hestu opens the next round. Head through and look for the yellow flower on the path to the right before following the new objective markers.

Korok 10: Flower on the northern cross connection. During the mirage task, go all the way north on the eastern path and then onto the upper cross-connection. To the east of the northernmost post, the flower is in the grass by the locked gate. Collect them before the final mirage.

The Master Sword and Astor

In the following battle, Link receives the Master Sword. You can further improve it like your other weapons using the Blacksmith. Defeat the re-summoned mirages and then face Astor. Dodge his magical projectiles sideways. As soon as he protects himself with a dome, his warrior illusions are the target; Continuing to hit the closed barrier is of no use. Defeat them and return to Astor. Also, get out of the red sphere fields before they explode.

With Astor’s defeat, Hestu becomes part of your available group. There are ten Koroks on this forest map. The special discovery points are separate from the actual four mirage tasks; story victory does not automatically collect them.


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The Road Home, Besieged

On the way back you have to reach the southwest exit within the displayed time limit. Proceed from the northern starting position via the secured posts. Where a gate is closed, you defeat the captain of the corresponding position. Don’t use up all your time chasing small enemies on already clear paths.

On the wooden walkways over the water you need one Hyrule Captain Help. Defeat his black one Moblin and follow the opened path. Where the jetty seems to end, you can continue through the shallow section of water to the opposite bank. In the narrow corridor behind you dodge the rolling stone opponents to the side.

3 Koroks: The Road Home, Besieged

Keep an eye on the time limit and take the two side arms in the middle of the map together. You complete the last find before defeating the two Stone Taluses.

Korok 1: Find next to the skull storage. In the middle of the map, take the eastern branch to the large skull camp. Immediately next to the camp, look for the conspicuous Krog find on the edge.

Korok 2: Rocks on the opposite branch. Return to the fork and this time take the western path. Use bombs to blow up the brittle boulder in the dead end.

Korok 3: Flower before the final fight. When entering the last southwestern battle area with the two Stone Taluses, there is a small flower on the edge of the rock to the left. Examine them before defeating both enemies.

Before the exit, two electric Moblins block the last gate. Defeat them and go to the goal. Still waiting there two Stone Taluses. Lure your opponent into the body attack, dodge and attack the chunk of ore on its back as soon as it is down. Divide the opponents between the controllable figures if you otherwise have both behind you at the same time. This mission contains three Koroks.

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