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Ikana Graveyard

With Epona’s song we can fully reach the eastern part of Termina for the first time. For this section, start on the morning of the first day if possible and play the Inverted Song of Time straight away, because the three graves in the cemetery can only be opened on a specific night. Take enough arrows, bombs and magic and make sure you have the Sonata of Awakening, the Fire Arrows and the Lens of Truth . We already got the Stone Mask on Nintendo 64 in the last chapter of Shiro; It is not absolutely necessary for the graves, but can make some encounters easier.

Leave Clock Town through the east gate and call Epona. Follow the path to Ikana and jump over the two high fences. After the last fence you will reach a fork in the road. The southeast or straight path leads later into the Ikana Canyon, while to the left or north lies the Ikana Graveyard. Get off Epona there and activate the owl statue if it is available in your version at this point. During the day, the gravedigger Dampe walks among the graves, while at the far end of the cemetery rests an enormous skeleton: Captain Keeta, once the captain of the army of Ikana.

Captain Keeta and Captain’s Hat

Walk up to Captain Keeta and stand in front of the huge skeleton. Plays the Sonata of Awakening. Captain Keeta stands up and immediately begins to run away from Link. Walls of fire appear again and again, blocking the way, while Stalchildren guard the passage. Eliminate the skeletons as quickly as possible with your sword or fire arrows; As soon as the enemies in a group have fallen, the associated fire wall disappears. The Bunny Hood are very helpful in the chase because they allow Link to catch up with Captain Keeta much more quickly. Don’t get involved in fights for too long, because Captain Keeta will move further away during this time.

As soon as you get close enough to him, hit him with an arrow or punch so that he stops and fights. Captain Keeta attacks with wide sword strikes, but has long pauses between his attacks. Block with the shield, dodge sideways and deliver several sword blows after each missed attack. After a few hits, Captain Keeta gives up. He explains to Link that the army of Ikana has been waiting for an order from their captain for a long time and asks him to tell the soldiers that the war is long over.

Captain Keeta then disappears and a large Treasure Chest appears on a raised platform behind the gate. Don’t get too excited about the Hookshot yet – we don’t have it at this point. Instead, jump over the small ledges or use the open access and reach the chest via the intended path. Inside lies the Captain’s Hat Captain’s Hat. With this mask, the Bonewalkers recognize Link as their commander. They no longer attack him, but instead stand at attention and follow his instructions.

First Night – Song of Storms

Wait until the first night or use the Time in the Wind theme if you want to skip the day faster. There are now several Bonewalkers patrolling around a specific grave in the cemetery. Put on the Captain’s Hat and talk to her. Order them to open the tomb. The Bonewalkers obey and uncover an entrance.

Jump down. In the first room there are Keese hanging and several torches have gone out. Eliminate annoying enemies and light all torches with fire arrows. This will open the sealed door. A Iron Knuckle is waiting behind it. Approach carefully, hit him once to wake him up, and immediately move away. The Iron Prince swings his massive ax slowly, but does enormous damage. Wait until the blow goes nowhere, run up, take one or two sword hits and immediately retreat. After several hits, he loses parts of his armor and becomes significantly faster, but his attacks remain predictable.

After his victory, the back area of the tomb opens and the ghost Flat appears. Together with his brother Sharp, he was a composer for the royal family of Ikana. Sharp betrayed him and locked him in this tomb. Then examine the inscription or talk to Flat again. Link learns the Song of Storms.

This song calls for rain and later has a crucial meaning in Ikana Canyon: Only with this can we break Sharp’s curse and get the dried-up water wheel at the Music Box House moving again. The Anthem also lets you grow Magic Beans without having to carry spring water.

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Second night – Piece of Heart under the cemetery

Return to the cemetery on the second day or night. The Bonewalkers are now guarding another grave. Put on the Captain’s Hat again and order them to open it. Jump down and immediately pick up the Lens of Truth. Already in the first area there is a false wall that can only be seen with the lens.

Go through the invisible wall and follow the narrow path. Several enemies are also invisible and only become visible through the Lens of Truth. Fight them carefully and be careful not to fall off the narrow platforms. In the next section, an also invisible part of the floor leads over a larger abyss. Just switch the Lens of Truth on briefly, remember the process and then move on so that you don’t use magic unnecessarily.

At the end of the path there is a blastable spot on the left or on the noticeably discolored wall. Place a bomb in front of it or use the Blast Mask. Another Iron Knuckle is waiting behind the wall. Use the same tactics as the first night: wait for the attack, dodge, score one or two hits and gain distance again. With the Gilded Sword the fight is now much shorter.

After the victory, a Treasure Chest appears with another Piece of Heart. This Piece of Heart is in the same place in both versions and should be collected now as all the requirements are already in place.

Third night – Dampé and the fourth bottle

On the third night, the Stalchildren guard the last of the three graves. Put on the Captain’s Hat and have it opened as well. Below you can meet Dampé. Be sure to take off the Captain’s Hat again before you talk to him – if Link wears the mask, Dampé will be so scared that he will run away or won’t work with you normally.

Dampé is looking for treasure in the underground chamber and asks Link for help. There are several soft patches of earth in the room. Dampé can dig at them, but is slow and only follows Link if you guide him with Tatl’s target marker or through your position. First, lure the ceiling grabber or the hand out of the ceiling and remove it so that it doesn’t send you back to the entrance during the search.

Then lead Dampé to the individual patches of earth. Some are at ground level, others on raised platforms. For the higher places, Dampé has to step on the colored platforms that transport him upwards. Not every patch of earth contains something; you’re looking for overall three blue flames. Once Dampé digs up the third flame, all three and one connect night owls appears. Dampé immediately flees and Link has to defeat the ghost alone.

The nighthawk always disappears and then reappears to attack. Have the shield ready, wait for his attack and immediately shoot an arrow or fire arrow at him while he is visible. After several hits, the ghost disintegrates and a large Treasure Chest appears.

In the Nintendo 64 and GameCube version the chest contains a Empty Bottle. If you followed our route, this is the fourth bottle: Koume’s bottle, the gold dust bottle from the Goron race, Romani’s milk bottle and now the graveyard bottle. Four bottles are particularly useful for the upcoming Great Bay section because we need to transport several Zora eggs there.

3D Difference: In Majora’s Mask 3D, the third night reward has been swapped. Instead of the bottle there is a Piece of Heart. In the 3DS version, Link gets the additional bottle earlier during Koume’s target shooting in the swamp. This keeps the total number of rewards balanced even though their Locations have changed.

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Captain’s Hat – further use

The Captain’s Hat remains important after the graveyard. With him, Stalchildren also react kindly to Link in other places. Especially in the Oceanside Spider House, they later reveal the order of a puzzle that leads to a Piece of Heart. Additionally, several zombies in the Ikana Ruins react to the mask and begin dancing instead of immediately attacking Link. For the main story itself, however, we have already received the crucial item of this section with the Anthem of the Storm.

The helmet is one of the masks necessary for a complete mask set. Since we end up needing all the masks for the Fierce Deity’s Mask, this section cannot be skipped.

The Stone Mask in Majora’s Mask 3D

On Nintendo 64 we already found Shiro on the way to Ikana and received his Stone Mask in the previous chapter. In Majora’s Mask 3D, however, Shiro is no longer in this position. He was transferred to the Great Bay Pirates’ Fortress. The Stone Mask can only be collected there during the next large section.

The mask is already extremely useful for N64 players: many ordinary guards and enemies do not notice Link at all with the Stone Mask on. In the Pirates’ Fortress it therefore simplifies a large part of the stealth passages.

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Trip to the dog race – Piece of Heart

With the now available Mask of Truth, another Piece of Heart can be obtained very reliably from the Romani Ranch. If you have already completed the Swamp Spider House and collected all 30 Gold Skulltulas there, put on the Mask of Truth and visit the Romani Ranch Dog Track. Pick up each dog; with the mask you can read their thoughts. Choose a dog that is particularly confident about being able to win today.

Bet at least 10 Rupees on the race. For the Piece of Heart you have to achieve a total profit of at least 150 Rupees. Since the dogs’ statements reveal their chances of success, the task with the mask of truth is much less dependent on chance than without it. If you have not yet completed the Swamp Spider House, this find will be made up along with the Mask of Truth in a later collection section; the cemetery itself does not require this mask.

Go to Great Bay

After the third night you have taken everything permanently important from the cemetery: the Captain’s Hat, the anthem of the storm, the Piece of Heart from the second night and, on Nintendo 64, the additional bottle from the third night. Then play the Song of Time, deposit any excess Rupees into the bank and start a new three-day cycle. For the rest of the main story we don’t have to go deeper into Ikana Canyon. Although we already have Garo’s Mask and the Anthem of the Storm, several of the contents there require items from the Great Bay and the later Stone Tower section.

The next big section therefore leads to the west. Call Epona and take the western path from Termina Field over the high fences to Great Bay. Link’s next transformation mask and access to the third temple are waiting there.

We continue with the Great Bay.

Continue the walkthrough