ZeldaCollection

Equipment and Accessories

Accessories improve Zelda’s movement, defense and item gathering. Equip each accessory in the menu to activate its effect. Zelda starts with one accessory slot; the Great Fairy at Lake Hylia sells four more, allowing up to five accessories at once.

Which Equipment is worth buying first?

On the initial path is the heart pin in the Suthorn Ruins. Later, the Frog Ring makes many small climbing aids unnecessary. You can find him in Hyrule Castle in the room with the Big Key. For underwater exploration, switch to Zora’s Flippers and Zora Scale; On the Hebra Mountain, the Ice Spikes help prevent slipping, but do not offer a Chill-Proof. The amulets from the optional dungeons are useful for difficult fights. If you’re looking for the last crystals, equip the Might Bell. The Mastery scrolls from the Slumber Dojo reduce the energy consumption of the Swordfighter Form. Improved variants sometimes replace older accessories; Therefore, not all stages ever found are present in the bag at the same time.

All 28 accessories with effect and Location

Accessory Effect Location
Ancient Charm Less damage Completion of the Side Quest “ Let’s Play a Game ” at the Eastern Temple.
Spin Brace Knockback Spin Cave near the ruins east of Scrubton (guarded by a Darknut Lv. 3).
Energy Belt Higher energy yield from shadow enemies in the cave to the northeast of Condé’s house on the Hebra Mountain
Energy Glove More energy from shadow enemies in the Boarblin camp in the northwest of the Gerudo Desert.
First Mastery Energy Consumption Reduced Lv. 1 Complete four different exercises in Slumber Dojo. Slumber Dojo from Kakariko Village
Second Mastery Energy Consumption Reduced Lv. 2 Complete eight different exercises in Slumber Dojo; replaces the previous scroll. Completion of 8 exercises in the  Slumber Dojo  of Kakariko Village
Final Mastery Energy Consumption Reduced Lv. 3 Complete 14 different exercises in Slumber Dojo; replaces the previous scroll. Completion of 14 exercises in the  Slumber Dojo  of Kakariko Village
Fairy Flower Fairy Appearance Up in the cave to the west of the Eldin volcano path (bomb required)
Fairy Fragrance Fairy Appearance Up + Completion of the Side Quest “ Looking for Bempu ” in Scrubton
Frog Ring Jump Height Up In a chest in the room with the Big Key in the 2nd basement of Hyrule Castle
Gerudo Sandals Quicksand-Proof 400 Rupees in Gerudo Shop
Gold Sash Windproof Side Quest ” Wild Sandstorms ” in Gerudo Town
Goron’s Bracelet Carry Speed Up Completion of the Side Quest “ A Mountainous Mystery ” in the summit cave
Heart Pin Heart Appearance Up   Suthorn Ruins –  In the chest after the fight against the link
Heart Barrette Heart Appearance Up + Completion of the Side Quest “ Beetle Ballyhoo ” in Gerudo Town
Climbing Band Wall-Climb Speed Up 500 Rupees in Kakariko Village Shop
Clockwork Bangle Wind up faster At Dampé after building all six Automaton for five monster stones.
At Dampé against 5 monster stones to exchange
Curious Charm Damage Reduced + Completion of the Side Quest “ Cotton-Candy Hunt ” in Scrubton
Silver Brooch Find more Rupees  west of River Zora Village  In a chest behind a wall
Gold Brooch Find much more Rupees Completion of the Side Quest “ Secret Chief Talks ” in the Zora Cove
Ice Spikes Prevents slipping on ice east of the smoothie shop on Hebra Mountain in the cave
Stone Anklet Knockback Reduced 400 Rupees in Hyrule Castle Town Shop
Might Bell detector for Might Crystals Completion of the Side Quest ” The Great Fairy’s Request ” in the Shrine of the Great Fairy at the Lake Hylia
Charging Horn Horse Attack Up Completion of the long distance in the flag race of the Hyrule Ranch in under 40 seconds.
Survey Binoculars Material Appearance Up + 30 different recipes for “Recipes, Please!”; replaces the Survey Scope. Recipes, Please! “ at a smoothie shop.
Survey Scope Material Appearance Up Completing the first part of the Side Quest “ Recipes, Please! ” at a smoothie shop.
Zora’s Flippers Swim Speed Up 350 Rupees in the shop of the River Zoras
Zora Scale Dive Time Up Completion of the Side Quest “ The Zora Child’s Fate ” in River Zora Village

Useful outfits

You select robes independently of the accessory slots. Not every outfit changes Zelda’s abilities. But some are helpful for longer explorations or mini-games:

beds

Robe Use How to get it
Silk Pajamas Faster recovery when sleeping in “Dohna’s Challenge” in Gerudo Town after saving Hyrule Castle.
Cat Clothes Talking to Cats “Questioning the Local Cats” in Kakariko Village to Hyrule Castle.
Dancing Outfit Larger radius of the pirouette At least 60 out of 70 mangoes in “Ultimate Seeds” in Tough Mango Plant Lab.
Green Tunic Changes Zelda’s appearance Complete all 15 Slumber Dojo exercises.
Stamp Suit Changes Zelda’s appearance Collect all 25 stamps.

The orders and their requirements are described under all Side Quests. If you’re collecting for the final mango challenge, get the Dancing Outfit first: its larger pirouette radius makes it easier to try all 70 fruits afterwards.

Hero Mode and the Finale

Healing hearts do not drop in Hero Mode. Heart Pin and Heart Barrette do not override this rule; use beds, smoothies and fairies to recover. Before the final dungeon, Zelda returns Link’s weapons and loses Swordfighter Form. Replace energy-related accessories with equipment that supports movement or defense.

Return to Echoes of Wisdom Walkthrough.

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