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Gerudo Village, Gerudo Ruins and Bass Guitarmos Knights

In the Gerudo Desert two tasks take you further: A musical puzzle awaits in the village, and a bridge with missing gears awaits in front of the Gerudo ruins. First explore the village and activate its Sheikah Stone. You can use the Lute to return there later if you are missing equipment or health in the ruins.

Awaken Barriara and Obtain the Power Glove

The sleeping Barriara lies in front of the blocked entrance. Next to it you can see colored music plates and the raised switch that plays the melody. First push the moving stone one space to the right. Then stand behind him above and push him two spaces down. From its right side you move it one space to the left and then further down to the raised switch.

Climb over the stone and activate the switch. Note the notes that light up and replay the sequence on the floor tiles. Be guided by the episode that actually plays in your game. After the right melody, Barriara wakes up and the previously blocked access becomes free. Take the rewards with you; the Power Glove allows you to pick up and throw suitable objects. Also examine the now accessible room and its Piece of Heart.


Three gears for the bridge

Search the desert battlefields for the green banners above cave entrances. Earth or other obstacles may obscure access beneath the banners. Dig them free with the shovel, clear annoying enemies and enter the small side dungeons. Three of them each provide a gear.

Complete the task in the respective sub-dungeon and get the gear from the reward. Also check visible chests before leaving so you don’t have to go the same route again for an easy-to-reach find. Once you have all three gears, return to the mechanism on the bridge. With the parts inserted, the passage to the Gerudo Ruins can be opened.

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Through the Gerudo Ruins

Inside you have to pay particular attention to lava and glowing floor surfaces. A Goron Locket from a mountain shop can protect you against these fire hazards if you have already purchased it. Without protection, you plan your movements across the safe fields. The fins of the Lake Hylia alone do not make it safe to step into the lava.

The sections created contain the keys and chests for your further journey. Work your way to the locked entrances and enter the boss chamber with as full health as possible. Prepare a useful ranged attack or a melee weapon with some range before triggering the knight group.


The Bass Guitarmos Knights

The large Bass Guitarmos Knight competes together with four smaller knights. Everyone moves in recognizable sequences. So keep an eye on the whole group and don’t get stuck between a knight and the edge of the arena. A free evasion direction is more important than an additional hit.

Marked fields show you where a jump will land. Leave this area and also note the glowing ground that the knights leave behind when they land. If you don’t have a protective amulet, stay on unburned tiles. Attack in the moments between their movements and eliminate the little knights when they block your path. The great knight becomes more aggressive after the loss of his companions.

Keep the rhythm even at the end of the fight and do not follow directly behind over a dangerous area of ground. With victory you will receive Bass Guitar and Heart Container. If instruments are still open, continue to the appropriate area. The Lost Woods and Lake Hylia can be connected to this section in any order.

Continue the walkthrough