The 15 stables in The Legend of Zelda: Breath of the Wild are much more than simple resting places for horses. They form a network across almost all of Hyrule where you can register wild horses, pick up horses that have already been registered, spend the night, cook, buy supplies from Beedle and start numerous side and shrine tasks. Some stables also have unique functions: The search for the Royal White Stallion begins at the stable on the plain, you win special horse equipment at the stable on the plateau, the Rubber Helm is waiting at the Lakeside Stable and the stable on the mountain is the most important supply station in front of the Death Mountain. You can also change your horses’ manes, saddles and bridles at four selected stables. On this page you will find all 15 stables, the nearest shrines, Beedle’s respective offerings, dog treasures and all important special features.
All 15 stables in Breath of the Wild
| stable | area | Nearest shrine | Important feature |
|---|---|---|---|
| Dueling Peaks Stable | West Necluda | Ha Dahamar Shrine | First big stable on the way to Kakariko Village |
| Wetland Stable | Lanayru-Swamps | Kaya Wan Shrine | Side Quest “Sunken Treasures” |
| Riverside Stable | Hyrule Field | Wahgo Katta Shrine | Royal recipes and weapons from Hyrule Castle |
| Outskirt Stable | Hyrule Field | Rota Ooh Shrine | Royal White Stallion and Horse Adjustment |
| Highland Stable | Faron / Arafler plane | Ka’o Makagh Shrine | Steeplechase, horse equipment and Malanya |
| Lakeside Stable | Faron / Lake Floria | Shai Utoh Shrine | “lightning rod” and Rubber Helm |
| Gerudo Canyon Stable | Gerudo Valley | Kay Noh Shrine | Last stable before the Gerudo Desert |
| Tabantha Bridge Stable | Hyrule Ridge | Shae Loya Shrine | Great Fairy Kaysa and Shrine Quest “Mural” |
| Serenne Stable | Maritta level | Monya Toma Shrine | “Colossal Bones” and Dinraal |
| Snowfield Stable | Tabanta Snowfield | Rin Oyaa Shrine | Two dog treasures and starting point for Hebra |
| Rito Stable | Tabantha | Akh Va’quot Shrine in the village of Rito | Right in front of the village of Rito |
| Woodland Stable | Great Hyrule Forest | Mirro Shaz Shrine | Horse customization and access to the Great Hyrule Forest |
| Foothill Stable | Eldin | Mo’a Keet Shrine | fire protection medicine in front of the Death Mountain |
| South Akkala Stable | Akkala | Ze Kasho Shrine | Horse Adjustment and Dragonfly Task |
| East Akkala Stable | North Akkala | Katosa Aug Shrine | Akkala Institute, Spring of Power and Kilton Task |
What can you do at a stable?
All stables belong to the same horse network. A horse registered at any stable can therefore then go to every other stable in Hyrule be picked up. You can register a new wild horse, rehome a horse that has currently been removed or request one of the animals that have already been registered. Registering a new horse costs money 20 Rupees and includes saddle and bridle. A total of five horses can be registered at the same time. Once the limit is reached, you must release one before a new animal can be taken in. We explain detailed values of the wild horses, Epona, Royal White Stallion, giant horse and the special horse equipment in our guide Horses, Epona and Ancient Horse Gear.
Overnight stay – normal bed and luxury bed
Every stable is also an inn. A normal bed costs 20 Rupees and restores all hearts. The Luxury Bed costs 40 Rupees, also fully heals Link and also gives a temporary extra yellow heart. You can choose whether Link should sleep until morning, midday or evening. This also makes stables ideal for changing the time of day for certain animals, traders and tasks. However, if you just want to fast forward the clock, you can use the campfire in front of the stable for free.
Beedle – dealer at all stables
Beedle can be found in all 15 stables. In terms of gameplay, this is the same traveling merchant, but his range of goods depends on which stall you speak to him at. He wields arrows everywhere, while the additional animals and ingredients vary regionally. This makes Beedle an excellent source of rare insects and lizards that you need for medicine, Side Quests and Great Fairies improvements. After a sufficient merchant reset, his supplies will be replenished.
| stable | Special goods at Beedle |
|---|---|
| Dueling Peaks Stable | Endurance Scare, Spur Toad, Octorok Balloon |
| Wetland Stable | Spur Toad, Fireproof Lizard, Fit Toad |
| Riverside Stable | gopher, gopherfly, fit toad |
| Outskirt Stable | Spur Toad, Restless Cricket, Hearty Lizard |
| Highland Stable | Creeping Worm, Hearty Lizard, Octorok Balloon |
| Lakeside Stable | Shivering lizard, track lizard, fit toad |
| Gerudo Canyon Stable | Frostwing, Ember Dragonfly, Hearty Lizard |
| Tabantha Bridge Stable | Emberwing, Frostwing, Shiverwing |
| Serenne Stable | Ember Dragonfly, Creeping Worm, Fit Toad |
| Snowfield Stable | Ember Wing, Ember Dragonfly, Fit Toad |
| Rito Stable | Creeping Worm, Ember Dragonfly, Fit Toad |
| Woodland Stable | Frost Dragonfly, Creeping Worm, Hearty Lizard |
| Foothill Stable | fit toad, maxi lizard |
| South Akkala Stable | track lizard, fire lizard, maxi lizard |
| East Akkala Stable | Sprint Carrot, Fire Fighter, Maxi Turnip |
The best Beedle deals
Some locations are particularly interesting. Maxi Lizards You can get from several stables and can use them together with monster parts to make Maxi Medicine. The rare Fit Toads increase your maximum stamina and are available at the Mountain Stable, River Stable, Lake Stable, Swamp Stable, Maritta Stable, Rito Stable and Snowland Stable, among others. For improving the anti-fire set, firefighting wings and firefighting lizards are important; Beedle sells Fireproof Lizard Wings at the Swamp Stable and East Akkala, and Fireproof Lizard Lizards in South Akkala. If you want to fulfill the Side Quest “small, big wishes”, you can easily get several of the dragonflies you need from Beedle’s various locations.
At which stables can you change horses?
At four stables you can change your horse’s mane as well as the saddle and bridle with maximum binding: at the stable on the level, stable on the plateau, Woodland Stable and South Akkala Stable. Speak to the employee responsible for the horses. In order to be able to select other saddles and bridles, you must of course have activated the corresponding horse equipment beforehand. Epona and the Giant Horse are exceptions and cannot be customized in the same way.
Dog treasures at the stables
Hyrule dogs roam around numerous stables. Feed the right dog several times with Meat, apples or other suitable foods. Once his affection is high enough, he runs and leads Link to a hidden Treasure Chest. You can’t pet or register dogs like horses – the relationship is enhanced through proximity and food alone. Not every dog in Hyrule has a treasure.
| Location | Dog Treasure |
|---|---|
| stable of the | Silver Rupee |
| Highland Stable | Silver Rupee |
| Lakeside Stable | Forest lance |
| Gerudo Canyon Stable | 10 Ice Arrows |
| Serenne Stable | Golden Rupee |
| Snowland Stable – Dog 1 | Magpie Lance |
| Snowland Stable – Dog 2 | Star Shard |
| Woodland Stable | 10 Ice Arrows |
| Wetland Stable | Opal |
| South Akkala Stable | Knight’s two-handed sword |
| East Akkala Stable | 10 electric arrows |
Dueling Peaks Stable – Location and special features
The Stable of the Dueling Peaks is the first real stable in the adventure for most players. After leaving the Great Plateau, follow the road east of the Dueling Peaks and cross the Big Brother Bridge. The stable is immediately afterwards on the road to Kakariko Village. Directly opposite is the Ha Dahamar Shrine in a shallow body of water. You can easily overcome its spiky border with the cryomodule or by sliding from a higher point to the shrine.
At the stable you can easily catch and register wild horses from the surrounding plains for the first time. Rensa starts the Side Quest “The Wild Catcher”, in which you have to catch and bring back a wild horse within a given time. Domidak and Prissen also talk about the legendary Robber King Misko and start “The Great Robber King”. Beedle sells Endurance Terrors, Trail Toads and Octorok Balloons here. If you follow the main story towards Kakariko Village, you should definitely activate the Ha Dahamar Shrine so that the stable remains available later as a quick starting point for West Necluda.
Swamp Stable – Location and Sunken Treasures
Swamp Stable is located south of Rebona Bridge on the western edge of Lanayru Swamp. The Kaya Wan Shrine is located a few steps southeast between the trees and serves as a fast travel point. Its location at the junction between Kakariko Village, inner Hyrule and Lanayru makes the stable a convenient stop on the way to the Zora village.
Izra draws your attention to a Treasure Chest in the water and starts the Side Quest “Sunken Treasures”. Use the magnet module to pull the metal chest out of the water. Beedle sells track toads, fire-fighting wings and fit toads here. The latter are particularly interesting for endurance medicine, while firefighting aircraft will later be needed for fire protection and armament improvements. If you feed enough, the dog at the stable will lead you to a chest with an opal.
Stable by the River – Location and Hyrule Castle Quests
Riverside Stable is located on the western bank of the Hylia River, east of the Hyrule Field. On the opposite side of the street is the Wahgo Katta Shrine. Due to its central position, the stable is an excellent starting point for exploring southeast of Hyrule Castle. Depending on your progress, Hestu may also appear here on his journey to the Korok Forest.
Two Side Quests will later lead you directly to Hyrule Castle. Gotter starts “Royal Kitchen” and wants to learn the old recipes of the royal family. Parcy, on the other hand, is interested in the bodyguard’s rare weapons and awards “The Black Series”. Pikango is also here and gives a reference to one of Zelda’s memory photos. Beedle’s range includes gophers, gopher flies and fit toads – making this coop one of the most convenient places for electrically protected ingredients.
Plain Stable – Royal White Stallion and Horse Customization
The stable of the level can be found southwest of the central level of Hyrule, north of the Great Plateau and west of the Arena Ruins. The Rota Ooh Shrine is located on the hill immediately above the stable. The location is particularly important for horse collectors, as one of the game’s most famous Side Quests begins here.
Toffa tells you about the white horse of the royal family in “The Horse of Kings”. You can find the mold at Salphura Hill. Catch it, register it and show it to Toffa. As a reward you will receive the royal bridle and the royal saddle. Trott also starts “The Carnivore,” while Aliza starts “My Hero!” really wants to see the wielder of the Master Sword. With Canni you can change the mane and horse equipment of a horse that is completely used to Link. Beedle sells Spur Toads, Endurance Horrors and Maxi Lizards; the dog will lead you to a silver Rupee.
Plateau Stable – Obstacle Course, Malanya and Horse Equipment
The Plateau stable lies on the Arafler Plain southeast of Lake Hylia. The Ka’o Makagh Shrine is right next to the stable. For horse lovers, this is the most important stable in Breath of the Wild. Phanna can change your horses’ mane, saddle and bridle. Blynne also hosts the Obstacle course on horseback: You have to jump over ten obstacles correctly and reach the finish line as quickly as possible. For good times you will first receive the decorative bridle and finally the decorative saddle.
Perosa starts the Side Quest “The Bandits of the Prairie” here, in which several mounted Bokoblins have to be eliminated. To the southeast is the Lake of the Horse God with Malanya, which can revive fallen registered horses. In the same large region you will also find the giant horse and the rider rifle training camp. DLC 2 owners will find a clue to the Ancient Bridle and the Ancient Saddle in the stable. You can find the complete tour at Lake Hylia and Lake Tower – Shrines, Giant Horse, Malanya and Spring of Courage. Beedle sells creepworms, maxi lizards and octorok balloons; the dog finds a silver Rupee.
Lakeside stable – Rubber Helm and farodra
The Lakeside Stable stands west of the Floria Bridge in the middle of the dense rainforest of Faron. The associated Shai Utoh Shrine is hidden in a cave south or behind the stable. Blow up the blocked entrance with a bomb. The region is one of the wettest areas Hyrule’s and this is exactly what creates a special Side Quest.
Cima is surprised that lightning strikes the stable during practically every thunderstorm. This begins “Lightning Rod”. Climb onto the large wooden horse head on the roof and remove the metal lumberjack ax stuck there. As a thank you you will receive the Rubber Helm. Nearby, Farosh regularly flies over Lake Floria and the surrounding waterfalls, making the stable an excellent base for collecting kite materials. Beedle sells gophers, track lizards and toads; the dog leads Link to a forest lance. You can find the complete region under Faron – Tower, all shrines, Lurelin Village and Eventide Island.
Gorge Stable – last stop before the Gerudo Desert
The Gorge Stable is located under a large rock overhang in the Gerudo Valley. Directly above is the Kay Noh Shrine. The stable practically marks the end of the route, which is easily navigable with normal horses. The actual Gerudo Desert, into which normal horses cannot be taken, begins to the west or southwest. Anyone traveling to Gerudo Town should therefore store their horse here.
Pirou demands in “Spurt yourself!” after 55 spurts. Sesami asks Link to look for his four friends on the scaffolding in Gerudo Gorge in “Disappeared in the Valley”. “Horse trading” also begins not far away, where a normal horse is needed. Next to Beedle, the traveling dealer Maypin moves through the valley. Beedle sells Frostwings, Ember Dragonflies and Maxi Lizards. The dog at the stable leads you to a Treasure Chest with ten ice arrows – a useful reserve for the hot region.
Tabanta Bridge Stable – Great Fairy and Mural
The Tabanta Bridge Stable stands immediately east of the massive bridge over the Kukudja Gorge. Shae Loya Shrine is located on the hill directly above. The stable is the ideal starting point for the Hyrule Mountains, Tabanta Tower and the further route to the Rito area.
Toren gives you “Follow the Shadow” 500 Rupees and asks you to look for the nearby source of a Great Fairy. This refers to Kaysa’s spring on the Piper Ridge. The actual cost to awaken a Great Fairy depends on how many of the four sources you have previously opened. Geggle also starts the shrine task “Mural”. It leads to a striking rock carving in the Gerudo Plateau and finally to the Keeha Yoog Shrine. Beedle sells three different butterflies here: Emberwings, Frostwings and Shiverwings. For more region content, see Tower of Hills – Satori Mountain, Thunder Plateau, all shrines and Koroks.
Maritta Stable – Dinraal and the Colossus Whales
The stable of Maritta is located in the north Hyrule’s northeast of the Harzblut Marshes and south of the Kukudja Gorge. The Monya Toma Shrine stands a little south on Maritta Hill. From here you can reach the Forgotten Temple, the Tabanta Snowfield and the Great Hyrule Forest. If the time of day is right, you can even see Dinraal as the fire dragon flies through the deep Kukudja Gorge.
The three adventurers Onya, Akrah and Garshon discuss ancient giant skeletons at the stable and start the Side Quest “Colossal Bones”. You have to find and photograph the three large whale fossils in Hyrule. Pikango also gives another hint about Link’s memory photos. Beedle sells dragonflies, creepworms and toads. One of the dogs leads you to a Golden Rupee worth 300 Rupees and thus to one of the most valuable dog treasures in a stable.
Snowland Stable – two dog treasures in Hebra
The Snowland Stable is located in the middle of the South Tabanta Snowfield south of the Hebra Mountains. Behind a rock in the immediate vicinity is the Rin Oyaa Shrine. Because of the freezing temperatures, you should have at least one level of protection against the cold. Otherwise, several campfires at the stable offer a short-term opportunity to warm up.
A special feature are the two dogs, each with their own treasure. The darker dog near the horses leads you to a magpie lance; Another dog at the southern area of the stable will take you to a chest with a valuable Star Shard. Beedle sells Emberwings, Emberdamselflies and Fit Toads. The stable is an excellent starting point for the Hebra Mountains, Selmie’s Shield Sliding, several Lynels, Frost Taluss and the numerous shrines to the north.
Rito stable – right in front of the Rito
village
The Rito Stable is located on Lake Oronini immediately in front of the bridges that lead up to the village of the Rito. Unlike almost all other stables, there is no dedicated shrine right next to it. However, the Akh Va’quot Shrine in the village is so close that it serves the same function as a fast travel point. After Vah Medoh is freed, the Titan itself will also be available as a teleport destination.
Lester at the cooking fire needs Goron spice for the Side Quest “Curry against the cold”. The stable is also an excellent source of wood: in the shelters and in the surrounding coniferous forest you will find plenty of material that will later be used, among other things, in building Tarrey Town. Beedle sells creepworms, dragonflies and toads. You can find the way here and the further route towards Vah Medoh under The four titans – way to the Rito.
Woodland Stable – Entrance to the Great Hyrule Forest
The Woodland Stable is located on the northern Hylia River, southeast of the Great Hyrule Forest. The Mirro Shaz Shrine is located across the street by Minsh Lake. Anyone who wants to go to the Korok Forest, Hestu or Master Sword often passes this stable. From here the road continues towards the Woodland Tower and the entrance to the Lost Woods.
Shamae wants to say “Fly, little balloons!” see barrels rise into the air using Oktorok balloons. At Breen you can completely transform horses that are used to Link and equip them with other horse equipment. Beedle sells frost dragonflies, creepworms and maxi lizards. The dog leads to a chest with ten ice arrows. There is also a master ax leaning against the stable and is useful if you want to collect bundles of wood for later tasks. You can find the further route in our guide to the forest of the Koroks, the Lost Woods and the Master Sword.
stable on the mountain – fire protection in front of the Death Mountain
The stable on the mountain is located in the Eldin Gorge at the southern start of the path to Death Mountain. The Mo’a Keet Shrine is located on the high ground east of the stable. If you don’t already have anti-fire armor, you should definitely stop here. The further you climb to Death Mountain, the more dangerous the volcanic heat becomes.
Gaile sells directly at the stable Fire protection medicine. A bottle costs 60 Rupees, two cost 110 Rupees and three bottles 150 Rupees. With this you can survive the first hot areas of Eldin until you reach the south mine or in Goron City gets further options for permanent fire protection. Mayro looks at a painting in the stable that is part of the shrine task “The Painting of the Stable” and leads to the Tah Muhl Shrine. Kass can also be found here. Beedle sells fit toads and maxi lizards, and in the area there is, among other things, an iron hammer and a master axe.
South Akkala Stable – Horse Equipment and Dragonflies
The South Akkala Stable is located north of Akkala Fortress on the main road into the region. Opposite is the Ze Kasho Shrine on a hill. The road splits here: going north takes you deeper into Akkala and the Akkala Institute, while the east or southeast route leads to Tarrin Swamp and Tarrey Town.
Jana and her sisters start “Small, big wishes”. As you progress, you have to get Frost Dragonfly, Ember Dragonfly and Shivering Dragonfly. At Tenne you can change your horse’s mane, saddle and bridle as soon as the bond is at its maximum. Beedle is particularly practical for the task: He sells track lizards, fire lizards and maxi lizards here; You can get other dragonflies you need at its other locations. The dog leads Link to a knight’s two-handed sword. Everything else in Akkala can be found at Akkala – Tower, all shrines, Tarrey Town, Kilton and Lomei Labyrinth Island.
East Akkala Stable – Akkala Institute and Spring of Power
The East Akkala Stable is located far to the northeast Hyrule’s south of the Akkala Institute. The Katosa Aug Shrine is directly across the street. The stable is therefore the best fast travel point for northern Akkala before you have activated the institute itself. From here, paths lead to the Akkala Institute, the Plains of East Akkala, the Skull Pool and towards the Spring of Power.
Hoz has heard stories about a strange monster dealer and launches “Suspicious Seller”. Take a photo of Kilton and then show Hoz the picture. Nobo tells about the nearby Spring of Power and thus triggers the corresponding shrine task. Pikango also points out a memory to you. Beedle sells sprint carrots, fire-fighting wings and maxi turnips – making East Akkala one of its best locations ever. The dog behind the stable will lead you to a chest with ten electric arrows.
Which stables are particularly important for horses?
If you want to specifically collect all the special horses and horse equipment, you should note four stables in particular. “The Horse of Kings” begins at the stable on the level and you get the royal saddle and royal bridle. The stable on the plateau offers the obstacle course with decorative bridle and saddle and is close to Malanya and the giant horse. At the Woodland Stable and at the South Akkala Stable you can change the horse’s appearance and equipment, as well as at the two aforementioned locations. However, you can register Epona from a compatible amiibo at any normal stable.
Collect registered horses from any stable
You don’t have to physically take your horse from one stable to the next. Once a horse has been registered, it belongs to the shared network of all stables. For example, if you leave the animal somewhere in Akkala and then travel to Faron, you can still store it or retrieve it from the stable there. The horse that was previously in the world is automatically brought back. This makes the stables the most important travel stops for players who primarily explore Hyrule on horseback.
A maximum of five horses can register
Unlike Tears of the Kingdom, Breath of the Wild has no stable point system and no way to increase the number of horse slots. You can do the most permanently five horses register. If you want to take in a sixth, you have to release one of the existing horses. So plan some space if you want to collect the Royal White Stallion, Giant Horse and Epona. A deceased registered horse can later be revived at Malanya as long as it has not been deliberately released from registration.
Horses heal
A registered horse is fully cared for when placed in the stable. You don’t have to buy special horse food or pay for a cure. You can also increase bonding when you are out and about by praising the horse after it has been successfully calmed down, for example by giving it apples or carrots. Fit carrots or endurance carrots can also temporarily provide additional spores.
Pikango at the stables
The Sheikah Painter Pikango also travels through Hyrule and stops at several stables. If you have started the main task with Zelda’s memory photos, it will recognize landscapes in the pictures of the Sheikah Slate and give you clues about their actual Locations. You can meet him at the River Stable, Plains Stable, Plateau Stable, Maritta Stable, Woodland Stable, and East Akkala Stable, among others. This makes it worthwhile to talk to seemingly ordinary travelers whenever you discover a new stable.
Kass at the stables
Kass also appears at various travel stations. The Rito Bard sings about old legends and initiates several shrine tasks or tells the song of the old hero. Among other things, you can find him at the Stable on the Mountain and the Stable in the Gorge. His actual shrine duties are then spread across the whole of Hyrule, from Washa’s Plateau to Lanayru Bay.
Almost every stable has a shrine as a fast travel point
The developers deliberately placed the stables so that there is almost always a shrine in the immediate vicinity. Therefore, for each new stable, activate the associated shrine first, even if you don’t want to solve the actual test until later. Simply activating the entrance terminal is enough for the shrine to appear as a teleport destination on the map. The most important exception is the Rito Stable: There the Akh Va’quot shrine is already located in the immediately neighboring village of the Rito and takes on the function of the fast travel point.
Stables as safe cooking areas
There is a permanently usable cooking pot in front of practically every stable. Unlike campfires discovered by chance, you don’t have to use up your own flint or hope for dry weather. The locations are ideal for preparing suitable dishes before entering a new region: fire protection in the stable on the mountain, cold protection from Tabantha and Hebra, heat protection from the Gerudo Desert or strong attack food from dangerous enemy areas. You can find our complete overview at Breath of the Wild – Walkthrough in the cooking and recipes section.
Activate the most important stables as early as possible
For a complete passage it is worth visiting all 15 stables at least once and unlocking the respective fast travel point. Particularly useful early on are the Twin Mountain Stables for the first horse, the Plains Stables for the King’s Horse, the Mountain Stables for fire protection, the Plateau Stables for special horse content, the Tabanta Bridge Stables for the Great Fairy, and the East Akkala Stables for the Akkala Institute. Since Beedle carries a different range at each location and numerous tasks begin directly at the stables, the network remains relevant long after the first horse has been registered.
