In the map section around the Tabanta Tower are located in The Legend of Zelda: Breath of the Wild in total 6 regular shrines. The region includes the Tabanta borderland, the village of the Rito, the ancient stone pillars and the path to the airfield, so that you can easily combine most of the trials with the main story about Vah Medoh. As expected, wind plays a particularly important role: Akh Va’quot requires the correct orientation of several fans, Sha Warvo guides you over hidden updrafts, Voo Lota combines Paragliders and air currents and Kah Okeo even makes a Korok fan the central tool of one of the longest shrines in the region.
For our 100% walkthrough for Breath of the Wild you should combine the tour with the village of Rito, Vah Medoh, the memory at the Ancient Stone Pillars and Kaysa’s Fairy Spring. Two of the shrines – Bareeda Naag and Voo Lota – are related to shrine tasks that normally only start after liberating Vah Medoh. Expansion Pass owners will also later receive a seventh shrine in this map section, Noe Rajee, which belongs to “The Champions’ Ballad” and is therefore treated separately at the end.
Overview of all 6 shrines at Tabanta Tower
| # | Shrine | Location / Special feature | Important Treasure Chests |
|---|---|---|---|
| 1 | Akh Va’quot | Directly in the village of Rito; Align fans and wind turbines | Ancient Core, Sapphire, Magpie Lance |
| 2 | Bareeda Naag | Shrine Quest “The Riddle of the Rito Song”; Light and fire at lunchtime | Falcon Bow, Diamond |
| 3 | Sha Warvo | On the way to the airport; hidden updrafts | Violet Rupee, knight or king’s bow |
| 4 | Voo Lota | Shrine task “The Brothers Rocks” to Vah Medoh | Fire sword |
| 5 | Kah Okeo | Hidden under a large stone slab; Korok fan and wind puzzle | Korok Fan, Golden Rupee, Forest Sword, Giant Ancient Core, Electrolance |
| 6 | Tena Ko’sah | Antique stone pillars; big show of strength | King’s halberd |
Preparation for the shrines in Tabantha
The southern part of the Tabanta borderland is still relatively pleasant in terms of climate, but protection from the cold becomes important on the way to the Rito village and the airport. The Rito set is particularly practical, which you can buy directly in the village and then improve at the Great Fairies. For Tena Ko’sah you should also pack strong weapons, a solid shield and enough healing, as a Guardian Scout IV is waiting there.
Bombs, Stasis, Cryonis and the Paraglider are regularly required in the remaining trials. For Kah Okeo you can get the Korok fan you need directly at the shrine, but you shouldn’t throw it away too quickly, as it is used several times for fans, rafts and updrafts.
1. Akh Va’quot Shrine – Wind turbines in Rito
village
The Akh Va’quot Shrine is located directly in the Rito village and should definitely be activated on your first visit. This gives you an excellent fast travel point to Kaneli, the village shops and the starting point of several side and shrine quests. The test is appropriately named “Wind Turbines”.
Before you solve the main puzzle, go up the stairs on the right from the entrance. There is a small side area waiting there with three Treasure Chests. One of them is behind a grille. Shoot the distant Crystal Switch over the water to cause the fan platform to rotate and the airflow to power the wind turbine; This will open the grid and you will get a Ancient Core. For the other two chests, use Cryonis to build ice pillars in the water and jump to the niches on the wall. There is a sapphire and a magpie lance.
Back in the main room, there are six large fans between numerous smaller wind turbines. By hitting the respective Crystal Switch you rotate the associated fan by 90 degrees. The goal is to power all wind turbines at the same time. Viewed from the entrance, the bottom left fan must blow to the right, the top left also to the right, the middle one to the left, the middle right to the left, the top right to the bottom and the bottom right to the top. As soon as all the wind turbines rotate at the same time, the gate to the priest opens.
2. Bareeda Naag Shrine – The Riddle of the Rito Song
The Bareeda Naag Shrine is located south of the Rito village at the foot of the Kalfen Mountain and initially remains completely hidden underground. Normally, the associated shrine task “The Riddle of the Rito Song” only begins after Vah Medoh has been freed. Bedoli sings part of an old song in the village and refers Link to her sister Laissa for the rest of the lyrics.
The crucial clue describes the black Rito tower and its heart. Head to the orange pedestal south of the village and wait until approximately 12:40. At midday, sunlight shines through a heart-shaped opening in the village’s large rock, casting a glowing heart shadow on the platform. At this exact moment, light a fire on the base – for example with a fire arrow, a firearm or a lit campfire. Bareeda Naag then rises from the ground.
The test “Cannons” awaits in the shrine. First, blow up the fragile rock wall right at the entrance with a remote bomb. Behind it you will find a Treasure Chest with a falcon bow. Then you place a round bomb in the big cannon and ignite it. The explosion sends a bullet towards the target at the other end of the room. After the first hit, several walls or obstacles in front of the target begin to rotate, so you have to fire the next shot at the right moment.
If you have hit the main goal, the path to becoming a priest is basically open. But for a complete shrine you shouldn’t leave out the second cannon. You have to hit a moving target with it. If the shot is successful, another Treasure Chest appears with a diamond.
3. Sha Warvo Shrine – Hidden Winds
The Sha Warvo Shrine is located northwest of the Rito village directly on the way to the airfield. If you follow the road from the Rito stable towards the training area, the shrine is a little off the path and can be easily hidden by the rocks from one direction. Be sure to activate it, as it is also the best fast travel point for the airfield and several content around Vah Medoh.
The “Hidden Winch” exam starts out straightforward. Run to the first updraft, open the Paraglider and let yourself be carried to the next platform. Repeats the process. Waiting on a side platform is a small Nano Guardian and the first Treasure Chest with a purple Rupee worth 50 Rupees.
Then follow the further air currents upwards until you reach a moving platform and a ladder. At first it looks like there is no further way. This is exactly where the shrine’s eponymous trick lies: Fly around the high pillar to the left. On its side is a hidden opening with another updraft. Let it carry you all the way to the top.
From there you can either glide directly to the priest or first fly to the distant Treasure Chest. It usually contains a knight’s bow; If the game is sufficiently advanced, the weapon can be upgraded to a Royal Bow.
4. Voo Lota Shrine – The Brothers Rocks
The Voo Lota Shrine appears west of the Rito village at the Brothers Rocks and is one of the region’s more extensive shrine tasks. The prerequisite is the liberation of Vah Medoh. You will then find Kheel near the five large rocks. She waits in vain for her four sisters and starts the task “The Brothers Rocks”.
Return to the Rito village and find Notts, Kotts, Gurli and Genli. Three of the sisters gather ingredients for Genli’s favorite dish and give them to Link. You get Tabanta wheat, goat butter and a maxi salmon. Cook a maxi crispy salmon out of it in the cooking pot and bring it to Genli so that she can also go to the singing rehearsal. You then return to Kheel at the Brothers Rock.
As a thank you, Link receives a Korok Fan. Now pay close attention to the song of the five sisters. The order is 4 – 5 – 3 – 1 – 2. Each of the five brothers rocks has a different number of small stone pillars at the top. Stand on the ancient pedestal and use the Korok fan to create wind through the holes in the corresponding rocks in exactly this order. Each hit produces a different sound. If you played 4, 5, 3, 1 and 2 correctly, the Voo Lota shrine appears.
Solving Voo Lota – Ways of the Wind
In the shrine you first climb up the ladder and press the Crystal Switch. This opens the floor and Link falls into a large room above lava. Open the Paraglider in good time and use the numerous air currents that carry you from platform to platform. The goal is not just the altar: you first need a Small Key.
On the right side of the main room, a fan circuit leads to an optional Treasure Chest. Glide deftly through the updrafts and land on the platform to get a Fire Sword. This also mentions the most important correction to the old overview – there is no amber in Voo Lota.
The Treasure Chest with the Small Key is further back on the right side. After you have opened it, follow the air currents to the locked gate near the priest, use the key and get the Spirit Orb.
5. Kah Okeo Shrine – Lord of the Wind
Kah Okeo Shrine is located far in the southwest of the Tabanta Borderland, west of the Lutz Plain. Although the Sheikah sensor works nearby, nothing of the actual shrine is initially visible. There is a huge stone slab on the floor above the entrance. Freeze it with Stasis and hit it multiple times to send it flying when time is up. Alternatively, you can attach several Oktorok balloons and let the plate float. Then jump into the uncovered opening and activate the shrine.
Kah Okeo is one of the game’s longer shrines and is called “Lord of the Wind”. Right at the beginning you open a Treasure Chest with a Korok fan. Don’t throw it away: the entire puzzle is based on it. First use the fan on the small wind turbine next to the locked gate. The blast of air sets the mechanics in motion and opens the way.
As you progress, you use the Korok fan to move rafts over lava or through different rooms, trigger fans and create updrafts. Remote bombs are needed to clear brittle rocks and explosive barrels. Also pay attention to the four Nano Guardians that defend various platforms.
All Treasure Chests in Kah Okeo
Kah Okeo is particularly interesting because there are an unusually large number of high-value items hidden here. You get the Korok fan right at the beginning and need it for the exam. In the first large raft section there is a Treasure Chest behind a wall with a Golden Rupee worth 300 Rupees. Later you will reach a forest sword on an elevated platform.
On the later rafts there is a particularly valuable chest with a Giant Ancient Core. Shortly before the end, you can also use a high airflow to reach a platform that is difficult to reach, where a electric lance is waiting. There is also a chest with the Small Key, which you need for the last section.
| Kah Okeo Treasure | Location in shrine |
|---|---|
| Korok compartment | Right at the beginning |
| Golden Rupee | At the first large raft section behind a wall |
| Forest sword | On a raised platform in the large room |
| Giant Ancient Core | For the later raft and wind passages |
| electric lance | Near the priest on a high platform |
You should definitely take the Giant Ancient Core with you. The rare materials are required for high-quality ancient equipment and improvements and are significantly more difficult to farm than normal Guardian parts.
6. Tena Ko’sah Shrine – big test of strength at the Ancient Stone Pillars
The Tena Ko’sah Shrine is located south of the Tabanta Bridge in the middle of the Ancient Stone Pillars. The shrine is open between the ruins and does not need to be unlocked through a task. The environment is still particularly important for a complete game state: one of Zelda’s memory locations is located right next to the stone pillars. If you follow our page about the memories in Breath of the Wild, you can do the shrine and memory together.
There is one waiting inside big test of strength against a Guardian Scout IV. The opponent has high health and wields several powerful ancient weapons. Use perfect dodging maneuvers for flurry rushes and stand in front of a pillar during the rotating charge so that the guard crashes into it. This will cause him to be dazed for a few seconds and be safe to attack.
In its later phase, the Nano Guardian creates a circular laser that creates a strong updraft. Open the Paraglider, climb up and attack him from the air. As soon as he has little health left, he charges several powerful laser beams. Now attack particularly aggressively or block the beams with good timing.
After the victory you can collect the high-quality guard weapons. In the actual Treasure Chest in front of the altar lies a royal halberd. The Gerudo bow indicated earlier does not belong to this shrine.
Bareeda Naag and Voo Lota only after Vah Medoh?
The associated shrine tasks will only become available regularly after the liberation of Vah Medoh. At Bareeda Naag, Bedoli and Laissa then tell the complete Rito song, while Kheel waits for her sisters at the brothers’ rocks in Vah Medoh. If you already know the solutions, you can sometimes create Bareeda Naag without the diary entry; For a natural 100% pass, we still recommend completing both trials together with the Rito village quests to Vah Medoh.
Which Tabanta shrines are the easiest to miss?
By far the best hidden shrine is Kah Okeo, because it is completely under a solid stone slab. Without a Sheikah sensor, access is difficult to detect. Bareeda Naag and Voo Lota also initially do not visibly exist until the respective external puzzles have been solved. Although Sha Warvo is open in the landscape, it can disappear behind the terrain on the way to the airfield.
Akh Va’quot and Tena Ko’sah, on the other hand, are easy to find: the first is located directly in the Rito village, the second is clearly visible between the ancient stone pillars.
Take antique stone pillars and souvenirs directly with you
If you visit Tena Ko’sah, you should not leave the area immediately. The ancient stone pillars are also one of the places Zelda’s Photo material. Stand in the glowing spot between the ruins to get one of the links lost Memories to win back. This connects the shrine directly to another important goal of our 100% walkthrough.
DLC: Noe Rajee Shrine at Airfield
Expansion Pass owners will receive an additional shrine in the Tabanta Tower map section: Noe Rajee. It belongs to “EX: The Ballad of Revali” and is not one of the six regular Tabanta shrines nor one of the original 120 shrines in the base game. The trial will only become available after you complete the Pilot Trial on the Great Plateau and investigate Revali’s Monument south of the Rito Village.
One of Kass’s clues requires to hit four targets without hesitating. To do this, return to the airport. Jump into the gorge and use the updrafts to stay in the air with the Paraglider. Draw the bow and hit four targets within a single slow-motion phase or a coherent flight maneuver. If you succeed, Noe Rajee will appear at the bottom of the airfield.
Noe Rajee – Leading Winch
The DLC shrine is once again all about airflow. In the middle of the large room there is a rotating tower with several levels and initially inactive wind mechanisms. Operate the various Crystal Switch and gradually activate all the updrafts. Then use the Paraglider to carry yourself higher and higher in a spiral.
Near the top level is an optional Treasure Chest with a Goshin Shield. If you finally reach Noe Rajee, you will not receive a normal Spirit Orb, but a sign from Medoh. Together with the other two characters from Revali’s Ballad, it enables the renewed fight against Windblight Ganon in the illusion world.
Tabanta Tower – 100% Shrine Checklist
| # | Shrine | For full score |
|---|---|---|
| 1 | Akh Va’quot | loosen wind turbines + all three Treasure Chests |
| 2 | Bareeda Naag | Rito Song + Falcon Bow + Diamond |
| 3 | Sha Warvo | Find hidden updraft + both Treasure Chests |
| 4 | Voo Lota | Find Four Sisters + Crispy Salmon + Order 4-5-3-1-2 + Fire Sword |
| 5 | Kah Okeo | Remove stone slab + all valuable Treasure Chests |
| 6 | Tena Ko’sah | Great Test of Strength + King’s Halberd |
| DLC | Noe Rajee | Four targets at the airfield + Goshin Shield + Sign of Medoh |
Completed all 6 Tabanta Tower shrines
Once you have completed Akh Va’quot, Bareeda Naag, Sha Warvo, Voo Lota, Kah Okeo and Tena Ko’sah, all of them are complete six regular shrines in the Tabanta Tower map section mastered. Besides six Spirit Orb you have several high-quality weapons, an Ancient Core, an Giant Ancient Core, a diamond and 300Rupees collected as well as two shrine tasks around the village Rito completed.
For our complete Breath of the Wild Walkthrough, among other things, the Koroks, map locations, Side Quests of the village of the Tabanta borderland remain Rito, Caesas Fairy Source, the Memory of the Ancient Stone Pillars and other enemy and collection targets. Owners of DLC 2 also take Noe Rajee with them at the airport and then continue Revali’s ballad.
