ZeldaCollection

Faron: Tower, Shrines, Lurelin Village and Eventide Island

Our previous tour ended at the Spring of Courage and thus already in the middle of the border area of Faron. This is exactly where we start, because one of the most varied regions of Breath of the Wild awaits south and east: dense jungle, huge waterfalls, tropical beaches, Lurelin Village and finally the remote island of Eventide Island. For our 100% pass, we activate Faron’s tower, complete all eight shrines in the map section, complete all important side and shrine tasks, defeat the individual Hinoxes, Stalnoxes and Stone Talus on our route, and collect all 58 Koroks in the region. Owners of the expansion packs will also find Zanto’s helmet and the complete Phantom Ganon set. You can also find a compact shrine overview in our guide to the shrines on the tower of Faron.

bag of tricks

Shrine exam / task Important Reward
Shai Utoh In balance Ancient Core, Scaling Weapon
Shoda-Saw A matter of time 5 Ice Arrows
Qukah Nata A Song of Storms Rubber Tights
Tawa Jinn The Three Giant Brothers Electric Greatsword
Yah Rin The Opal, additional weapon
Kah Yah Fast responses Knight/King’s two-handed sword
Muwo Jeem A Modest Test of Strength Knight/King’s Bow
Korgu Chideh Stranded on Eventide Golden Rupee

From Bituo Valley to Faron Tower

From the Spring of Courage we first move west or northwest into the Bituo Valley. This is worth it for two reasons: our own Hinox lives here, which we have to defeat at least once for Kilton’s later Hinox medal, and owners of the expansion pass can also find one of the EX treasures from Misko’s second diary. Based on our progress in the game so far, the red Hinox in Bituo Valley is no longer a serious obstacle. Shoot an arrow into his eye, sprint to his legs and attack him with a strong two-handed weapon. Urbosa’s Fury+ shortens the fight drastically. Then collect his materials and any weapons that you can still use. You can find an overview of Kilton and his later monster medals in our Kilton guide.

Optional (DLC): Zanto’s Helmet

There are two conspicuous dead trees in the swampy part of Bituo Valley. Activate the magnetic module and examine the ground between them. There is a metal chest marked “EX”. Pull it out of the mud and open it to get Zanto’s Helmet. The helmet comes from Twilight Princess and prevents Link from being frozen by ice attacks. Like the other special DLC armor pieces, it cannot be upgraded with a Great Fairy. We systematically collect all expansion content along our normal route; You can find an overview in our DLC content for Breath of the Wild.

Activate tower of Faron

From here we follow the landscape southwest to the tower of Faron, which can be seen from afar. Unlike many early Sheikah towers, it has its lower resting platforms relatively high up. There is also an electro-pyromagus on the foot. With our now advanced equipment, the climb is still straightforward: Defeat the magician from a distance or ignore him completely and use Revalis Storm+ to immediately jump over a large part of the tower. Climb up to the terminal and activate the tower. The new map covers the area from the dense jungle around Floria Falls down to the southern coasts and east to Eventide Island.

Phantom Ganon’s armor under the Sardon Bridge

Owners of the DLCs first take a short detour from the tower to the Sardon Bridge. Misko’s clue describes a piece of armor hidden under a bridge between small waterfalls. Activate the magnetic module below the Sardon bridge and pull the EX chest out of the water or mud. Inside lies Phantom Ganon’s Armor. Each piece in the set increases Link’s stealth ability; With all three pieces, Link receives additional stealth against certain enemies and a bonus to bone weapons. We’ll get the remaining two parts in this chapter.

Lakeside Stable and Shai Utoh Shrine

Our next destination is the Lakeside Stable south of the Floria River. Directly south of the stable, the Shai Utoh Shrine is hidden behind a crumbling rock wall. Blow up the wall with a remote bomb and activate the shrine immediately, as it serves as a practical fast travel point for the entire Faron tour.

Shai Utoh Shrine – In Balance

Shai Utoh Shrine is all about big seesaws. Freeze the first seesaw with the stasis module as long as its inclination allows you to climb comfortably, and walk over it. In the next room, use the moving platforms and weights to work your way up, little by little. One of the Treasure Chests contains a Ancient Core; Another weapon adapts to the progress of the game and can be significantly more powerful than the original travel equipment from earlier versions of the game. For the last rocker, you can use the existing Treasure Chest as a weight or catapult Link upwards by quickly shifting your weight. Reach Shai Utoh and collect the Spirit Orb.

Thunder Magnet – Rubber Helm at the Lakeside Stable

Speak to Cima at the stable. During a thunderstorm, she is amazed that lightning regularly strikes the building. Then look at the large horse head on the roof. At the top there is a lumberjack ax, which acts like a lightning rod. Climb onto the roof or use Revalis Sturm+, take the ax and tell Cima about it. As a reward for the Side Quest “lightning rod” you will receive the Rubber Helm. Together with the insulating armor and the insulating trousers, the set can later provide complete protection against electricity if it has been upgraded accordingly.

Libera Forest – Phantom Ganon’s Boots

East of the stable is the Libera Forest. Owners of the expansion packs will look for a destroyed stone bird statue there. Activate the magnetic module and examine the ground or water on the broken statue. In another EX chest you will find Phantom Ganon’s Boots. All we’re missing is the helmet.

Floria Falls – Stone Talus, Shoda Sah and Farosh

Then follow the Floria River towards the massive Floria Falls. A Stone Stone Talus is camouflaged on one of the islands or rock formations in the area of ​​the waterfalls. Wake him up, climb onto his back and destroy the ore vein. This individual boss is also required for Kilton’s later Stone Talus Medal and should therefore not be left out. Farosh also appears regularly around Lake Riola and Floria Falls. If you need additional scales, claws, teeth or horn shards, you can farm the dragon very efficiently here. For targeted dragon farming, we refer to our guide to Dinraal, Naydra and Farosh.

Shoda Sah Shrine – A Matter of Time

The Shoda Sah Shrine is hidden behind a waterfall. Look for the entrance behind the water cascade at Lake Riola or its outflow and slide in. In the shrine you have to transport balls into two devices so that they reach the movable collecting containers. The right timing is crucial: Place a ball on the respective catapult mechanism and activate the Crystal Switch when the target container is conveniently approaching. Once both sides are resolved, the path to the priest opens. The Treasure Chest contains 5 Ice Arrows. Then take the Spirit Orb with you.

Optional (DLC): Phantom Ganon’s Helmet

The final part of the set is south of Lake Lutus at the foot of a waterfall. Use the magnetic module to look for an EX chest underneath or immediately in front of the water cascade and pull it out. Inside lies Phantom Ganon’s Helmet. This completes the Phantom Ganon set.

A Song of Storms – Qukah Nata Shrine

At Lake Calora we meet Kass again. Speak to him to start the Shrine Quest “The Test of Thunder”. His song points to an unusual mound of earth that must be struck by lightning. Place a metallic weapon, shield or bow on the top of the hill and then move away. During a thunderstorm, lightning strikes the metal object and blows open the hill. With the thunder helmet you can now do the whole thing completely safely. The Qukah Nata Shrine appears from the ground. There is no further test waiting inside: Open the chest with the insulating pants and take the Spirit Orb.

Kamah Plateau – next Hinox

On our way further south or southeast we reach the Kamah Plateau. A red Hinox of our own lives here too. Defeat him for the eventual Hinox Medal. A Lynel may also be patrolling the area. The Lynel is not one of Kilton’s monster medals and therefore does not necessarily have to be defeated for our regional final; If you want your weapons and materials, you can of course take the fight with you.

The Three Giant Brothers – Tawa Jinn Shrine

To the east or southeast we reach the Terme mountain. Read the stone tablet to begin the shrine quest “Secret of the Three Giants”. Three Hinox brothers each guard an ancient orb: the youngest red Hinox is at Lake Kuhan, the middle blue Hinox is in Kuten Swamp, and the oldest black Hinox is at Labella Swamps. It would be possible to carefully steal the balls from their necklaces. However, this would be counterproductive for our 100% playthrough, because each of the three individual Hinoxes has to be defeated at least once anyway if we want to get Kilton’s Hinox medal later. Therefore, kill all three brothers and take their balls one after the other to the three bases on Terme Mountain. Once all the balls are inserted, the Tawa Jinn Shrine will appear.

Tawa Jinn Shrine – Tawa Jinn’s Blessing

After the three Hinox battles, there is no further mystery inside. Open the Treasure Chest and take the Electric Greatsword with you. You will then receive the next Spirit Orb from Tawa Jinn.

Love Pond – Creeping Love

Our path now leads to Lockfrit Mountain. There is a striking heart-shaped lake there, the Love Pond. Here we meet Wabbin and the Gerudo Perda. Speak to both of them and follow the conversations until the Side Quest “Creeping Love” begins. For the crucial step you need a creeping bell. If there is none in your inventory, corresponding plants grow on various forested slopes and can also be located using our Ingredients and Materials guide. Hand over the secret bell as requested and follow the somewhat clumsy approach of the two. In total you will receive 120 Rupees.

Reach Lurelin Village

From here we continue to the southeast coast. From afar you can see the palm trees, wooden houses and the quiet harbor basin of Lurelin Village. The fishing village is one of the few larger locations Hyrule’s that is not directly part of the main story. Nevertheless, there is a whole series of tasks waiting here, a shrine as a fast travel point, several Koroks and an optional game of chance. Before we take care of the residents, we activate the Yah Rin Shrine above the village.

Yah Rin Shrine – The Bag of Tricks

There is a large scale in front of you in the shrine. First use the magnet module to use the heavy Treasure Chest or other metal objects as a counterweight. This changes the heights of the two platforms and Link can get to the higher side. As you progress, a nano-guardian will be waiting, which you will quickly take out. The large metal box remains the key for almost all of the following height differences: Always move it to the opposite weighing pan when you want to raise a platform. Take the accessible Treasure Chests with you; Among them is a Opal as well as a weapon whose quality can scale with general game progress. Then it goes to Yah Rin and Spirit Orb.

Lurelin Village – all Side Quests

Take Back the Sea

Speak to Sebasto in Lurelin Village. He reports on monsters that have occupied the traditional fishing grounds on the Araiso Coast. Travel or run to the marked coastal location and eliminate the entire monster camp. Be careful not to miss any enemies in a secluded corner. In the storage chest there is, among other things, a knight’s halberd. Then return to Sebasto and pick up a Silver Rupee worth 100 Rupees for “Fishing Grounds”.

The favorite dish

Kiana wants to make seafood paella for her family, but she is missing ingredients. For the Side Quest “The Favorite Dish” you need goat butter and a maxi mussel. For example, goat butter can be bought in general stores; You can find maxi clams on beaches and in shallow coastal water. Hand both ingredients to Kiana. As a reward you will receive the finished meal and a Purple Rupee worth 50 Rupees.

Sunken Treasure

Talk to Rozel on the beach or on the jetty. He reports a sunken treasure and points out a striking formation in the sea. Take a raft, use a Korok Leaf and sail to the golden triangle visible from the distance south of the village. Activate the magnetic module there and examine the seabed. In total, you can recover several sunken metal chests; The most valuable contents include a sapphire, two topazes and a electric sword. Then return to Rozel and complete “Sunken Treasure”.

Optional: Treasure Chest Gambling

You can also take part in gambling in one of the houses. You bet either 10, 50 or 100 Rupees and then decide on one of three Treasure Chests. With a bet of 100 Rupees, the correct chest contains 300 Rupees, while the two rivets only contain one Rupee each. The mini-game is not necessary for actual map progress and is not a reliable way to make money in the long run, but it is one of the village’s optional activities.

Araiso Coast – Stalnox for Kilton

If you are on the Araiso Coast for “fishing grounds” anyway, also visit the area northeast of the coast at night. During the day there is just a big pile of bones. At night it rises as Stalnox. First destroy its eye with arrows and then attack the body. Towards the end of the fight the eye falls out completely; destroys it before the body can absorb it again. This individual Stalnox also counts towards the later Hinox medal, which is why we are dealing with it now.

A Fragmented Monument – Palmorae Ruins

To the northeast or east of Lurelin Village are the Palmorae ruins. Speak to Garini there. He is examining a broken monument and needs photos of the missing fragments. This starts the shrine task “The Sum of the Parts”. First, photograph the glowing fragment in the immediate vicinity of the ruins. The second is further south or southwest near the coast and some boxes, the third at Cape Isaki. If necessary, wait until night, because then the characters shine much more brightly. Return to Garini with all three photos. Then you have to stand with him on the two glowing surfaces and kneel down. Once Link and Garini kneel at the same time, the Kah Yah Shrine will appear.

Kah Yah Shrine – Quick Responses

In Kah Yah Shrine, Link rides past switches and obstacles on moving platforms. First take the barrel with you and place it on the platform so that you don’t lose it while driving. With the crystal switches, it’s all about the right timing with your bow and arrow. Hit the switches as you drive past to redirect the path or open gates. On the right side there is an optional Treasure Chest with a strong two-handed sword, which can appear as a knight or king version as we progress in the game. Once both sides of the puzzle have been completed, reach Kah Yah and receive the Spirit Orb.

Scale Cape – Muwo Jeem Shrine

From Cape Isaki we continue to Shed Cape. The Muwo Jeem Shrine is clearly visible on the hill. One awaits us inside A Modest Test of Strength against a Guardian Scout III. After Vah Naboris and our extensive journey so far, this fight should be over very quickly: Use perfect evasion maneuvers, Urbosa’s Fury+ or strong ancient or guardian weapons. After the victory the gate opens. The Treasure Chest contains a bow whose quality can increase as the game progresses and, at our level, is usually in the range of a knight’s or royal bow. Then take this Spirit Orb.

Stone Talus on the southern coast

Before we leave Faron, we also take care of the Stone Talus that are still on our coastal route. One is in the Dwarven Bay area, another near Goana Bay or the adjacent rocks. An additional stone Stone Talus lies further west on the broad southern coast towards Lakeside Stable. Defeat each of these individual enemies at least once. Later, it’s not enough to kill any Stone Talus repeatedly: what counts for Kilton’s medal is whether every single one in Hyrule has been defeated at least once.

Eventide Island – Trial in the Wilderness

At the end of the chapter one of the most unusual areas in the entire game awaits. The island Eventide Island is located far off the southeastern coast. Glide from the Cape of Scales as far as possible towards the island and swim the rest; This is easily possible with our large stamina display. Alternatively, you can use a raft. As soon as Link sets foot on solid ground, the shrine task “Trial in the Wilderness” begins. A mysterious voice removes almost all of the equipment and demands that we work with what we find on the island. Before entering, you can eat a strong stamina, attack or defense dish; Otherwise, we play the test as normal and avoid tricks that allow weapons to be thrown to the ground before the start and picked up again afterwards.

First ball

Immediately collect branches, food and basic weapons on the beach. Remote bombs remain available and are initially the most important weapon. Carefully work your way to the smaller monster camps and use bombs, rocks and explosive barrels. The first ancient sphere is guarded by enemies or a camp in the eastern part of the island. Eliminate the enemies and bring the ball to the corresponding base. The cryomodule can help transport across water and reach higher places.

Second Ball – Hinox from Eventide Island

Another bullet hangs from the sleeping blue Hinox’s neck. Although Link could steal it and run away, this Hinox is also an individual example for Kilton’s later medal. We therefore defeat him completely. Use the strongest weapons you have found so far, shoot his eye with your bow and use long-range bombs generously. Trees, rocks, and the environment can also help. After the victory, take the ball and bring it to its base. If metal boxes block access, move them using the magnetic module.

Third ball and final base

The last ball is in or near a stronger monster camp on the higher side of the island. Work your way through the opponents with bombs and the weapons you have now captured. One of the bases is covered by a large stone slab. Freeze the plate with the stasis module and hit it several times so that it flies to the side when released. Then insert the third ball. Once all three altars are activated, the test is passed and the Korgu Chideh Shrine appears.

Korgu Chideh Shrine – Korgu Chideh’s Blessing

Upon entering the shrine, Link will receive all of the equipment he previously removed. There is no additional puzzle waiting inside after the island test. Open the Treasure Chest with a Golden Rupee worth 300 Rupees and take the Spirit Orb. This completes “Trial in the Wilderness”.

Optional: Mimos Paraglider course

After completing the island test, the Rito Mimo appears on Eventide Island. You can start a Paraglidering course with him for 20 Rupees. As many rings as possible must be crossed during the flight. There are 70 rings in total; If the results are particularly good, the ruby ​​rewards increase significantly and can reach up to 300 Rupees. The mini-game is not necessary for the actual 100% card rating, but is one of the permanently unlocked activities on the island.

All 58 Koroks in the area of the tower of Faron

On our route there are numerous Koroks directly between the described destinations. So that no inconspicuous seed is later lost at a region border, here is the complete checklist for all 58 Koroks in the map section of the tower of Faron. The numbering is exclusively for our Walkthrough and does not correspond to any numbering in the game.

# Location solution
1 Southeast of the Dueling Peaks Shoot the acorn in the hollow tree trunk.
2 Peak north of Jia Highlands Activate the wind turbine and shoot five balloons.
3 East of the Well of Courage Enter the tree stump and reach the target ring on the higher peak in time.
4 Northern Bituo Valley Activate wind turbine and hit three balloons.
5 Pond in northern Bituo Valley Take the missing stone to the incomplete stone figure on the island.
6 Southern Bituo Valley Follow the yellow flower sequence up the slope.
7 North of Faroria Mountain Climb the tall tree and lift the stone at the top.
8 Peak of Faroria Mountain Lift stone.
9 Northeast of Faroria Mountain Track flower sequence.
10 Small pond west of the eastern mountain range Throw stone into the stone circle in the water; Cryomodule helps.
11 Peak above the same pond Lift stone.
12 At the next small mountain pond Capture moving swirls of light.
13 Southwest of it Lift stone at the base of a large tree.
14 Eastern Pond Jump into the circle of water lilies from above.
15 Further east at the next body of water Blow up the brittle rock wall and lift the stone behind it.
16 On the same pond Complete flower sequence around the water.
17 Peak west of Shed Cape Investigate moving vortex of light.
18 Shed cape below Muwo Jeem Lift the stone one level below the shrine.
19 Cape Isaki Lift stone at the far end of the cape.
20 Coast east of Gogobi Jump into the circle of water lilies in the sea.
21 South of Rimba Beach Jump offshore into the water lily circle.
22 West Rimba Beach Follow the sequence of flowers through the trees to the coast.
23 North of Dwarven Bay Jump into the water lily circle.
24 Northeast of Lurelin Village Complete incomplete stone pattern on the roof.
25 Lurelin Village Follow the sequence of flowers to the roof of the inn.
26 Lurelin Village Shoot the surplus apple or the different fruit on the palm tree.
27 West Korne Beach Insert three missing stones into the large stone circle.
28 South of Lake Jamabi Place the missing stone in the heart-shaped pattern.
29 Mountain east of Lake Jamabi Lift stone.
30 Northwest of Yah Rin Shrine Remove piles of leaves and lift the stone underneath.
31 Northeast of Lake Calora Place the apple in the empty offering bowl of the statues.
32 North of Lake Calora Arrange maxi durian fruits of the three trees on the same pattern.
33 Northern Calora Lake Retrieve metal cubes from the water and complete block patterns.
34 East of Lake Calora Match fruits of the three maxi durian trees.
35 Northeast of Lake Rassla Move stone from complete to incomplete stone circle.
36 Northern Rassla Lake Get metal cubes behind the waterfall and solve block puzzles.
37 West of Lake Rassla Place the sword banana in the empty offering bowl of the statue.
38 Southwest of Lake Rassla Lift stone on the high plateau.
39 West of the Araiso Coast Shoot the balloon under the rock overhang.
40 Southwest of the Ubota Plateau On the lower level of terrain, lift the stone.
41 Southwest Coast Add the missing stone in the stone circle on the beach.
42 North of it At the end of the path on the upper rock platform, lift the stone.
43 high plateau northeast of Place maxi durian in the empty offering bowl.
44 West of the Lakeside Stable Lift the stone on the small platform in the water.
45 Lakeside Stable Burn leaves under the large horse head.
46 North of the stable Climb the tree, activate the wind turbine and shoot three hidden balloons.
47 Floria Bridge Activate wind turbine on the north side and hit three balloons.
48 East of Floria Bridge Hit the sparkling eye of the large statue with an arrow.
49 North of Floria Falls Follow the sequence of flowers over the rock pillars.
50 Waterfall southwest of Rodai Lake Lift the stone halfway up the ledge.
51 South Riola Lake Activate tree stump and reach the ring at the top of the waterfall; Zora armor helps.
52 Lake Riola Place the chained metal ball with the magnet module in the opening provided.
53 South of Lake Lutus Solve symmetrical metal block puzzle at waterfall.
54 North of Kamah Plateau Activate tree stump and reach the higher target ring; Revalis Sturm+ makes it easier.
55 Northwest Kamah Plateau Capture moving swirls of light.
56 Southwest Kamah Plateau Place Maxi Durian in the empty bowl of the two large statues.
57 Southeast of Sardon Bridge Shoot the balloon high in the tree.
58 Sardon Bridge Follow the yellow flower sequence from the west side across the water.

100% status according to Faron

This completes the map section of the tower from Faron for our passage. The tower is activated and with Shai Utoh, Shoda Sah, Qukah Nata, Tawa Jinn, Yah Rin, Kah Yah, Muwo Jeem and Korgu Chideh, we have completed all eight normal shrines in the region. The shrine tasks “The Thunder Trial”, “Secret of the Three Giants”, “The Sum of the Parts” and “Trial in the Wilderness” as well as the Side Quests “Lightning Rod”, “Creeping Love”, “Fishing Grounds”, “The Favorite Dish” and “Sunken Treasure” are also completed. All 58 Koroks of the map section were collected or covered with the checklist. In addition, there are the regional Hinoxes including the three brothers and the Hinox on Eventide Island, the nightly Stalnox on the Araiso Coast and the Stone Talus along our route, so that we won’t be missing these opponents later on in Kilton’s monster medals.

With the expansion pass installed, we also own Zanto’s helmet and the full Phantom Ganon set. Lurelin Village including its Side Quests is completed and Jot will be permanently developed. After Gerudo and the Lake Hylia, we have systematically cleaned up the entire south Hyrule’s. In the next large section we can now turn north again and complete the level of Hyrule around the tower of the level – including shrines, Koroks, guards, castle apron and the still open locations along the borders of the regions we have already traveled to.

Continue the walkthrough